But dunno what kind of money Sony put on the table. As for an actual release date, fans can look forward to November. According to the post, the port will be announced in September during Sonys State of Play event. The leaker also mentions a release date for the so-called Bloodborne: Endless Nocturne. A notable Bloodborne insider has shared further proof that a PC version of the beloved action game has existed in some capacity in the past. Bloodborne: Endless Nocturne should release in November according to a leak. What I fail to understand is why FS still makes excusivity deals with Sony after succesfully branching to PC with their DS-series. 2 days ago &0183 &32 By Logan Moore - 07:09 pm EDT. People would obviously still buy Bloodbourne, if it was ported to PC. 2 days ago &0183 &32 A screenshot and its filename has ignited rumours that Bloodborne: The Old Hunters Edition is fully playable on PC. This has nothing to do with entitlement whatsoever, though. They probably paid a ♥♥♥♥♥♥♥♥ of money in order to have bloodbourne exclusive to PS, though. Obviously Bloodbournes engine works really fine on PC + Sony has no hand in From Software development. We also are treated to glimpses of the Hunter's Dream, Yarnham's desolate streets, and what appears to be Castle Cainhusrt in the trailer.Īs the project is fan-made and unaffiliated with Sony, SCEA, and From Software, Bloodborne PSX is available free of charge.Jackhickman999님이 먼저 게시:Stop being entitled thats what most of the media said about the petition for bloodbourne for pc, so everyone needs to stop being so entitled, you think sony does this for free, sony doesn't give two ♥♥♥♥♥ about you go ♥♥♥♥ yourselfs and someone said in the media that sony said bloodbourne engine can't work on pc without massive changes so again whatever is said makes little difference unless they we are going to port it guys just for you lot out the kindness of hearts and the money we would make, nope they are going to let it ride until you give to sony and buy a ps4 or maybe ps5 it's just a matter of time. Its crazy that uttering the words 'Bloodborne' and 'development' in a sentence can generate so much buzz. From moveset to location, both encounters seem to pull directly from their original game counterparts-which is even more impressive considering the whole project was completed in just 13 months. While it seems Walther was intent on keeping most of Bloodborne PSX's late-game content neatly tucked away behind a fog gate, the game's first couple of baddies-Cleric Beast and Father Gascoigne-make significant appearances in the trailer. Denoting that if a Bloodborne PC port happened, it’d take a while longer. A PC port or remaster has been rumored to be in development for a long time, and today we have received confirmation that even the game's complete edition received a full PC build at some point. The aforementioned quotes state that Sony is focused on games released during the second half of the PS4. With two more set to arrive later this year. Players are encouraged to try out the game's "10 unique hunter weapons" and use the "Strategic Action Combat system" to vanquish foes with style, all while collecting key items and attempting to "survive the night." This was back in 2021, and since then as you know three exclusives have made their way to PC. Lance claimed that From Software had Bloodborne running on PC years ago, but that no one was working on making a port. Perhaps unsurprisingly, this reconstruction works extremely well aesthetically, granting the 2015 horror game all the same grit and gravitas of the earliest Resident Evil or Silent Hill entries.īased on the game's description and launch trailer, it seems like Bloodborne PSX is intended to be an extremely faithful adaptation of the original game. Fans of FromSoftware have been waiting for years for a sequel or at least a PC port of Bloodborne - one of the most acclaimed game in the output of the Japanese studio, which debuted in 2015 exclusively on PlayStation consoles. Developed by Lilith Walther, Bloodborne PSX reimagines Bloodborne as a PlayStation classic-CRT TV grain and all. A fan-made project makes Bloodborne blocky.
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